In order to navigate out of this carousel please use your heading shortcut key to navigate to the next or previous heading. Thunder Force VI (PlayStation 2) review by Dark Eternal. The second unlockable ship, alas, is just a variation on the first. It’s not bad, but it’s a step back from Gradius V, or even earlier PlayStation 2 shooters like R-Type Final. One of the original key staff behind the previous Thunder Force games, Kazue Matsuoka, held onto the IPs of the games after Tecnosoft was bought up by pachinko maker Twenty-one Company. Copyright © 1995-2020 eBay Inc. All Rights Reserved. A Wii version was about released but never finish. Participate in the war effort in this famous title via your PlayStation 2., Creative Commons Attribution Non-Commercial Share Alike. Also, TF 6 has the BEST GRAPHICS and SOUND EFFECTS out of all TF games. As Earth reenters an age of prosperity after the previous war with Guardian, an extraterrestrial force known only as "ORN Faust" appears and starts to invade the planet. Top subscription boxes – right to your door, © 1996-2020,, Inc. or its affiliates. The graphics themselves are really just average – there’s a lot of blurry, repetitive textures and noticeable fog. It now aims to reach the Galactic Federation's mother planet, whose existence is still uncertain for humankind, relying only on the four cosmic coordinates left on Vasteel's memory banks... Sega has created a 3D scrolling system for the next-gen Thunder Force VI, where the gameplay proceeds in 2D as before in previous games but scenery moves in three dimensions. This might bring back nightmares of the early PlayStation shooter Philosoma, but it’s pulled off much better here. This game can run fullspeed without speed hacks on an average system., The game has low requirements and can achieve constant 60fps without speed hacks with this system spec. As seen in the two trailers, the development team created a unique feel for the game, by using the tangut script, an ancient and now obsolete Chinese logographic system, for themes relating to the Galaxy Federation, with Mongolian terms used as language for the ORN Empire. Current slide {CURRENT_SLIDE} of {TOTAL_SLIDES}- Best Selling in Video Games. In Okano’s blog, he has confirmed that Thunder Force VI is the first game that he placed under the “STG Project”, with two other projects under wraps, which depends entirely on the Thunder Force VI’s success. View cart for details. The player has a total of three ships (two must be unlocked) to select before starting the main game. After destroying its body, the head grows and begins to attack, shooting many shots in all directions. Even though these seem to be some welcome changes, the initial impression of Thunder Force VI really isn’t all that great. In 2008, Sega picked up the license from the departed Technosoft, and developed Thunder Force VI for the PlayStation, as a Japanese exclusive release. Please make sure that you are posting in the form of a question. Players can increase the offensive strength of the Over Weapon by using several bars in quick succession. This style is meant to mimic the gameplay of the previous games. In an interview, Okano has stated that he would like to hopefully release a sequel to an as yet unknown game, if Thunder Force VI sales go well. Development apparently began on April 2007, with Okano bringing in a fresh team with lots of shooter experience to handle the project. The first appeared on the personal computers. However, the fighters implement some of these weapons in different ways, for example the Phoneix's and Syrinx's Wave weapons are drastically different. Before the overwhelming power of ORN Faust, Earth's Integrated Forces were destroyed quite easily.